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gyroscope_sensor_and_how_to_use_it [04-11-2016 14:54]
185.48.102.187
gyroscope_sensor_and_how_to_use_it [24-11-2016 09:19] (current)
185.48.102.187
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 (updated 11 november 2016) (updated 11 november 2016)
  
-With the gyroscope sensor in the Pillos you can control the rotations over the X, Y and Z axis of a game object by simply tilting/​rotating the Pillo. In order to retrieve the gyroscope values of a Pillo you need to use one of the [[api_overview|GetGyro]] functions and read it out from a variable.+With the gyroscope sensor in the Pillos you can control the rotations over the X, Y and Z axes of a game object by simply tilting/​rotating the Pillo. In order to retrieve the gyroscope values of a Pillo you need to use one of the [[api_overview|GetGyro]] functions and read it out from a variable.
  
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