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This shows you the differences between two versions of the page.
Both sides previous revision Previous revision | Last revision Both sides next revision | ||
pillo_calibration_menu_for_your_game [01-11-2016 14:26] 2001:983:dab:1:64fd:e92:2315:9698 |
pillo_calibration_menu_for_your_game [03-11-2016 10:38] 185.48.102.187 [Pillo Calibration System] |
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**Minimum Pressure** | **Minimum Pressure** | ||
- | Some Pillo's will already have a pressure value above the 0 without someone or something applying pressure on it. Instead of switching the Pillo you are using for one that doesn't have this problem, you can increase the minimum pressure of the Pillo in the calibration system. What this do is set the minimum value of when the game should read out the pressure of the Pillo. This means that you need to press harder on the Pillo if you have a minimum pressure higher than 0. | + | In this calibration system it is possible to increase the minimum pressure value for the game to read the actual pressure value of the Pillo. This feature is implemented because of the known problem of some Pillos already having a pressure value higher than 0 (which means that there is pressure applied to it) without someone or something actually touching it. The cause of this problem is probably because of a flaw in the sensors of the Pillo and the best solution is to increase the minimum value of when the game needs to read the pressure value of the connected Pillo. The proper way of using this feature is to have the minimum pressure value a bit higher than the pressure value of the Pillo. |